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ground ctrl
Federal Defense Union Gallente Federation
24
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Posted - 2013.01.13 18:25:00 -
[1] - Quote
Cynthia Nezmor wrote:Mutnin wrote:Hey I see that the Galentte farmers have moved to your boarders now.. Perhaps Hans can help you guys, or better yet just forget about FW for anything more than "Fourm Wars" because in game is not worth fighting over anymore. You simply can't beat the numbers of farmers. I dunno.. If I could get all the Amarr militia Forum Warriors to do half of what I do, I think at least we could put up a real fight for once.
We played the game. It sucks. We aren't interested in wasting hours continuing to play it. Play your alts orbiting buttons, if you want. But its not for everyone. Thats why there aren't that many people playing the occupancy game. |

ground ctrl
Federal Defense Union Gallente Federation
24
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Posted - 2013.01.13 18:29:00 -
[2] - Quote
OP
The reason people keep doing plexes without pvp is because they can get away with it by hiding in back systems. Timer countback is one option. But its not the best option. the best option would be to let militias know where their complexes are being attacked.
If the countback is too draconian then we may find a single blob moving though and the side with fewer numbers can't accomplish anything. I think a notification system with a timer that loses about 2 minutes everytime you warp out would be better. |

ground ctrl
Federal Defense Union Gallente Federation
24
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Posted - 2013.01.13 20:52:00 -
[3] - Quote
senior moment wrote:Just a note, some of us who warp off at the first sign of trouble are not all there to farm. I am in FW to learn PVP, but my 6 mil SP is no mach for the hardened amarr like Cynthia, dan and Flyingpocket.. they may all be the same for all I know. I do not fit stabs to my ships.. So when I see them on dscan i will warp off. At least I feel I contributed something to the effort. and yes.. when there is a UK blob.. I will do my best to be in it... one day I hope to change that, but for now.. as a noob, that's what I got to do. Also both the amarr and mini militia chats are full of people, but very few join the fight.. hell they even shoot each other to get LP from the plex.
No problem SM. There is nothing wrong with that. I used to do that as well when I first started and flew around in my active tanked kestrel capturing plexes. Take your time and have fun with the game. Anyone who curses you for warping off has self esteem issues.
The problem with faction war is not that you do what you do. The problem is what you are doing is actually the best way to win occupancy.
I think you might agree that after you learn how to pvp and have skillpoints and isk you will hope that you will then be able to make a larger contribution to the war effort. But that is not the case. No matter how skilled you are at pvp you will not really be more valuable to your militia's efforts to gain sov than doing what you are doing now. Hiding in plexes in backwater systems with no one there and warping off at the first sign of trouble is the most effective strategy for fw sov warfare. There really is no room for improvement than doing what your doing right now.
Again ccp was given a good way to make fw sov warfare something where pvp skill would count for something. But they declined in favor of their hide and plex mechanic. |

ground ctrl
Federal Defense Union Gallente Federation
24
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Posted - 2013.01.14 13:38:00 -
[4] - Quote
Cynthia Nezmor wrote:
No, I will not.
I hate the fact that I need those alts, because out of the 200 players online, 190 wants to sit in station...
What only ten people like this activity?
If only they knew how much fun it is to multibox alts while they play "hide and plex" fw occupancy.
You're sort of proving the point that ccp failed to make plexing fun. |

ground ctrl
Federal Defense Union Gallente Federation
25
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Posted - 2013.01.14 20:24:00 -
[5] - Quote
Merdaneth wrote:ground ctrl wrote:OP
The reason people keep doing plexes without pvp is because they can get away with it by hiding in back systems. Timer countback is one option. But its not the best option. the best option would be to let militias know where their complexes are being attacked. This wouldn't help at all. A. I regularly report people plexing in far off systems. Rarely, if ever does anybody respond. If I add that the plexers are stabbed farmers, nobody will respond. No one wants to spend 5-10 minutes moving to some back system only to see a plexer warp off.
It would completely change the game. The smart militias would not all group together in one or 2 ssytems. They would break the fw front into about 7 different zones and plex/cover them. If were in kamela and saw someone was plexing sosala you could go fight them. But you wouldn't go 10 jumps out to chase someone. Smart Militias would communicate asking who is covering each of the plexes that is under attack and group/position their pilots to most effectively defend their space and attack the enemies space.
Also each person who plexed would not keep trying to plex thinking they could get away with the current hide and plex tactics. There would be no more hiding and they would know it. They would know that they will almost certainly be attacked and so would not try to take plexes unless they were ready to fight.
This would completely change the game into a fast paced chaotic pvp war.
Merdaneth wrote: B. It is not a valid strategy to counter the farmer's effect on occupancy, as I explained, you are merely exchanging time. There is no difference between chasing off farmers in a back system or just going there and plexing.
That is why I agree some sort of penalty for warping off when an enemy lands on grid (or on grid with the accel gate to your plex) should be applied. Say knock off 3 minutes or so.
The problem with the straight up countback that hans proposed is that if you leave your plex to fight some enemy plexing right next to you, your own timer starts to run down! The penalty should only apply if an enemy (or neutral?) lands on grid or on grid with your accel gate before you warp off. |

ground ctrl
Federal Defense Union Gallente Federation
26
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Posted - 2013.01.14 21:27:00 -
[6] - Quote
Merdaneth wrote:ground ctrl wrote:
It would completely change the game. The smart militias would not all group together in one or 2 ssytems. They would break the fw front into about 7 different zones and plex/cover them. If were in kamela and saw someone was plexing sosala you could go fight them. But you wouldn't go 10 jumps out to chase someone. Smart Militias would communicate asking who is covering each of the plexes that is under attack and group/position their pilots to most effectively defend their space and attack the enemies space.
Also each person who plexed would not keep trying to plex thinking they could get away with the current hide and plex tactics. There would be no more hiding and they would know it. They would know that they will almost certainly be attacked and so would not try to take plexes unless they were ready to fight.
This would completely change the game into a fast paced chaotic pvp war.
If you make claims you have to support it either with argument or evidence. I see neither. Just opinion isn't doing it. Smart militias can already do what you suggest, spread out and cover different areas. You are suggesting they don't spread out because they are missing automated intel? .
Yes I am. If people see that a group is constantly plexing up in an area then eventually some pilots will go up there - or they will lose the system. But if you don't know if anyone is plexing 10 jumps away you wont go wandering there just to check.
Seriously think about this idea and my responses. Think especially about my response below.
Merdaneth wrote: Have you ever tried to chase of plexers that don't want to do PvP? They simple move on to the next system if you chase them. And the next. And the next. Generating a whole load of messages of 'plex under attack'. In fact, with the implementation needing a mandatory delay of 1-5 minutes of relaying warzone information, the board would mostly red all the time, and the actual informational content would be low. It also misses another important part of intel, enemy numbers and fleet composition. Bad idea all around.
Most people that don't want to fight plex in plain sight. They simply warp out only if you try and enter their plex. The fact that you know it, or other people know they're in the plex they don't care about it as much as you think.
Under the new system there would be no chasing. You wouldn't need to chase them to see if they dock up or plex. Why? Because you don't care what they do unless they enter into a plex, and if they do that, your whole militia will be immediately notified.
Consider this: lets say I am in Todifrauan plexing and I see an enemy (lets call him "rabbit") is plexing in brin. I may go chase him out of the plex. If CCP does the countbacks right I will not lose any time on my plex because no enemy was on grid with me or my accell gate when I warped out of the plex. But if I land on grid with the rabbit or its accel gate before he warps, he will immediately lose 3 minutes of time he spent plexing. (I will gain that time)
Now lets say I sit in his plex and keep running it. He wasted 3 minutes by warping out and is continuing to waste time running to a new system. Now lets say he shows up again in another system a bit further out. If he is far from me, I would ask people in my militia comms if anyone is close to go chase him out. People in my militia could then confirm they will chase him out again. Again he will lose the 3 minutes for warping out and waste more time trying to find a "safe" place to plex. Meanwhile my militia will just keep running timers and fighting people who come into the plexes we are capping. The rabbit will be getting nowhere while our militia will keep capping plexes.
Really just think about it. It will work and make faction war great. CCP just needs to do it. |

ground ctrl
Federal Defense Union Gallente Federation
26
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Posted - 2013.01.14 21:40:00 -
[7] - Quote
ground ctrl wrote:Merdaneth wrote:ground ctrl wrote:
It would completely change the game. The smart militias would not all group together in one or 2 ssytems. They would break the fw front into about 7 different zones and plex/cover them. If were in kamela and saw someone was plexing sosala you could go fight them. But you wouldn't go 10 jumps out to chase someone. Smart Militias would communicate asking who is covering each of the plexes that is under attack and group/position their pilots to most effectively defend their space and attack the enemies space.
Also each person who plexed would not keep trying to plex thinking they could get away with the current hide and plex tactics. There would be no more hiding and they would know it. They would know that they will almost certainly be attacked and so would not try to take plexes unless they were ready to fight.
This would completely change the game into a fast paced chaotic pvp war.
If you make claims you have to support it either with argument or evidence. I see neither. Just opinion isn't doing it. Smart militias can already do what you suggest, spread out and cover different areas. You are suggesting they don't spread out because they are missing automated intel? . Yes I am. If people see that a group is constantly plexing up in an area then eventually some pilots will go up there - or they will lose the system. But if you don't know if anyone is plexing 10 jumps away you wont go wandering there just to check. Seriously think about this idea and my responses. Think especially about my response below. Merdaneth wrote: Have you ever tried to chase of plexers that don't want to do PvP? They simple move on to the next system if you chase them. And the next. And the next. Generating a whole load of messages of 'plex under attack'. In fact, with the implementation needing a mandatory delay of 1-5 minutes of relaying warzone information, the board would mostly red all the time, and the actual informational content would be low. It also misses another important part of intel, enemy numbers and fleet composition. Bad idea all around.
Most people that don't want to fight plex in plain sight. They simply warp out only if you try and enter their plex. The fact that you know it, or other people know they're in the plex they don't care about it as much as you think.
Under the new system there would be no chasing. You wouldn't need to chase them to see if they dock up or plex. Why? Because you don't care what they do unless they enter into a plex, and if they do that, your whole militia will be immediately notified. Consider this: lets say I am in Todifrauan plexing and I see an enemy (lets call him "rabbit") is plexing in brin. I may go chase him out of the plex. If CCP does the countbacks right I will not lose any time on my plex because no enemy was on grid with me or my accell gate when I warped out of the plex. But if I land on grid with the rabbit or its accel gate before he warps, he will immediately lose 3 minutes of time he spent plexing. (I will gain that time) Now lets say I sit in his plex and keep running it. He wasted 3 minutes by warping out and is continuing to waste time running to a new system. Now lets say he shows up again in another system a bit further out. If he is far from me, I would ask people in my militia comms if anyone is close to go chase him out. People in my militia could then confirm they will chase him out again. Again he will lose the 3 minutes for warping out and waste more time trying to find a "safe" place to plex. Meanwhile my militia will just keep running timers and fighting people who come into the plexes we are capping. The rabbit will be getting nowhere while our militia will keep capping plexes. Really just think about it. It will work and make faction war great. CCP just needs to do it.
I would add that What information the notice gave would be subject to debate. Personally I would like to know at least the name of the pilot and the type of plex that was entered or left. |

ground ctrl
Federal Defense Union Gallente Federation
26
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Posted - 2013.01.14 21:42:00 -
[8] - Quote
X Gallentius wrote:Veshta Yoshida wrote:"We could demand" Who is "we"? All the forum whores who never log in and/or are not part of FW?
I thought the relevant population was all the people who use their alts to farm faction war. Their interests are your main concern right? |

ground ctrl
Federal Defense Union Gallente Federation
29
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Posted - 2013.01.15 17:11:00 -
[9] - Quote
X Gallentius wrote:ground ctrl wrote:I thought the relevant population was all the people who use their alts to farm faction war. Their interests are your main concern right? No, not really. At least they log in and play the game which is more than I can say for the forum whores that seem to infest every thread concerning FW.
I played it for hours and hours and hours. It still sucks. You still win by hiding alts in back systems and farming plexes. Do you deny this?
Sorry but that does not sound fun to most people. The game has no merit. That is why it is really just you and about 4 others that really care about who is winning faction war. The others are just fariming plexes, or using plexes as a way to get some random pvp.
I played it and it is still broken.
|

ground ctrl
Federal Defense Union Gallente Federation
30
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Posted - 2013.01.15 18:07:00 -
[10] - Quote
chatgris wrote:ground ctrl wrote:or using plexes as a way to get some random pvp.
Why is this a bad thing?
I am not saying its necessarilly bad. It is what I did in fw before and after inferno. I used to be happy collecting the killmails even though fw was broken.
But now I want the game fixed. I want to fight for occupancy as best as I can. And I want the way to do that to be something other than putting alts in back systems and running from any pvper that might arrive. As long as that is the best way to win the war the game is broken imo.
Also going in plexes to get fights does seem backward doesn't it? The game should be that we fight in order to capture plexes not we go in plexes to get fights. Woudln't you agree?
Currently it is essentially like RvB. Fights with no real context as to *why* you are fighting. The fighting for no underlying purpose is too contrived.
Perhaps it breaks the immersion for me. I don't know, the few fights I get per 2 hour session just isn't cutting it anymore.
Make faction war involve more fights and give the fights some meaning. Then it will have merit. |

ground ctrl
Federal Defense Union Gallente Federation
30
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Posted - 2013.01.15 18:14:00 -
[11] - Quote
X Gallentius wrote:ground ctrl wrote:I played it and it is still broken. You've been complaining for 3+ years and it still isn't up to your standards. Maybe it's time for you to move on to some other game?
They really did nothing to fix what was broken. They just threw isk at the same broken mechanic.
Maybe you should hide your alts in backwater systems and win the war for gallente if you like the game so much. Go enjoy it.
But your constant whining that other people don't share your love of the current mechanic, isn't really adding to the discussion. |

ground ctrl
Federal Defense Union Gallente Federation
30
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Posted - 2013.01.15 19:05:00 -
[12] - Quote
X Gallentius wrote:ground ctrl wrote:X Gallentius wrote:ground ctrl wrote:I played it and it is still broken. You've been complaining for 3+ years and it still isn't up to your standards. Maybe it's time for you to move on to some other game? They really did nothing to fix what was broken. They just threw isk at the same broken mechanic. I know. So please quit posting in protest.
Because you know the game is still broken, I should stop posting about it? Another non sequitur from XG.
Really enough posting about people posting. If you want to address some of the points raised about the actual game mechanics then do that.
But like I said above (and you cut out of my quote) you aren't adding anything to the discussion when you just keep moaning that everyone doesn't share your love for the current game mechanics.
Try to post about the game mechanics we are discussing instead of posting your feelings about the people posting, and your input might actually have some value. |

ground ctrl
Federal Defense Union Gallente Federation
30
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Posted - 2013.01.16 17:26:00 -
[13] - Quote
X Gallentius wrote:Veshta Yoshida wrote: Just out of curiosity though, what in your view, is required of a person for him/her to be considered 'playing the game'? Farm a bazillion VP/LP per week? ***** on umpteen mails per week?
It's good to see your corp is finally in FW and that you're actually getting some kills. +1.
XG does, of course, includes the people who are just farming and whoring kms as playing the sov war game. It doesn't matter to him that the vast majority don't care at all who is winning the sov war. He still wants to count them as satisfied customers. Just like people who used to do nothing but ***** missions were satisfied customers.
If he only looked at people who actually log in and do their absolute best to win sov well it would just be him Nezmor Zarnak and Sasawong.
So despite the fact that only 4 players are really trying to win the game that doesn't mean its broken. After all those 4 people are happy with the mechanic. |

ground ctrl
Federal Defense Union Gallente Federation
30
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Posted - 2013.01.16 18:25:00 -
[14] - Quote
XG I have played eve and faction war for hundreds of hours. I don't think playing it for hundreds more will fix it.
Given that comment was in response to the quote below, its obvious that you are just trying to avoid the fact that fw sov war is still broken.
ground ctrl wrote:X Gallentius wrote:Veshta Yoshida wrote: Just out of curiosity though, what in your view, is required of a person for him/her to be considered 'playing the game'? Farm a bazillion VP/LP per week? ***** on umpteen mails per week?
It's good to see your corp is finally in FW and that you're actually getting some kills. +1. XG does, of course, includes the people who are just farming and whoring kms as playing the sov war game. It doesn't matter to him that the vast majority don't care at all who is winning the sov war. He still wants to count them as satisfied customers. Just like people who used to do nothing but ***** missions were satisfied customers. If he only looked at people who actually log in and do their absolute best to win sov well it would just be him Nezmor Zarnak and Sasawong. So despite the fact that only 4 players are really trying to win the game that doesn't mean its broken. After all those 4 people are happy with the mechanic.
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ground ctrl
Federal Defense Union Gallente Federation
30
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Posted - 2013.01.16 20:32:00 -
[15] - Quote
X Gallentius wrote:ground ctrl wrote:XG I have played eve and faction war for hundreds of hours. I don't think playing it for hundreds more will fix it.
Given that comment was in response to the quote below, its obvious that you are just trying to avoid the fact that fw sov war is still broken. You're the moron who ranted on endlessly that there should be no rats in plexes... Just sayin' Anyways, have fun orbiting buttons with your FDU alt. I thank you for helping us achieve FW domination. Keep up the good work!
More sidestepping.
You are horribly misinformed, and unable to respond the facts that fw sov mechanics are still broken. |

ground ctrl
Federal Defense Union Gallente Federation
30
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Posted - 2013.01.16 22:07:00 -
[16] - Quote
Princess Nexxala wrote:Don't bother chat, this guy doesn't know how to play Eve. So he goes on and on and on about something he knows absolutely nothing about. I found it amusing at first but it's so obviously a troll it's not worth discussing anything with him. He is terrible and knows he should be playing other games, yet it amuses him to come here and insult a game he doesn't "get". Probably due to some sort of inferiority complex. Got ass raped a few too many times on his main I suppose. Should be banned for filling the forums with nonsense tbh. chatgris wrote:ground ctrl wrote:or using plexes as a way to get some random pvp.
Why is this a bad thing?
Like I said Princess nexxala in all of my first few posts I am cearain's alt. My main account expired and I am not really interested in resubbing so I am posting on an alt account.
If you want to address the points I raised feel free. If you just want to name call like XG, I guess you can do that to0, but you lose credibiltiy. |

ground ctrl
Federal Defense Union Gallente Federation
30
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Posted - 2013.01.16 22:10:00 -
[17] - Quote
X Gallentius wrote:And you're the only moron on these forums who thinks the previous system of once (or more) per month massive sov flips was a good idea.
My what an intetnet tough guy repeatedly calling other posters a moron.
Yes the cashouts were preferable to this system. Can you remember any of the reasons I gave for that? Or are you the type of person who makes up their mind without listening to reasons? |

ground ctrl
Federal Defense Union Gallente Federation
30
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Posted - 2013.01.16 22:23:00 -
[18] - Quote
Taoist Dragon wrote:ground ctrl wrote:
More sidestepping.
You are horribly misinformed, and unable to respond the facts that fw sov mechanics are still broken.
FW mechanics are not still broken.....there are a lot of people very much enjoying FW in it's current state. .
I would think they would want to hit about 50k people in fw after 2 expansions focused on it. 15,000 players most of which are just players moving from a different part of the game to farm, is not what I would call a success. But I guess I had different expectations. |

ground ctrl
Federal Defense Union Gallente Federation
31
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Posted - 2013.01.17 02:44:00 -
[19] - Quote
I ask you this:
ground ctrl wrote:X Gallentius wrote:And you're the only moron on these forums who thinks the previous system of once (or more) per month massive sov flips was a good idea.
My what an intetnet tough guy repeatedly calling other posters a moron.  Yes the cashouts were preferable to this system. Can you remember any of the reasons I gave for that? Or are you the type of person who makes up their mind without listening to reasons?
And you respond with this
X Gallentius wrote:ground ctrl wrote:Yes the cashouts were preferable to this system. Case closed.
There are of course allot of close minded and unreasonable people on the internet but few are so blatant as you. I can only guess you, in fact, did not even read the reasons I gave for prefering the cashout system. And you are, in fact, the type of person who makes up your mind without listening to reason. |

ground ctrl
Federal Defense Union Gallente Federation
33
|
Posted - 2013.01.17 15:50:00 -
[20] - Quote
Dan Carter Murray wrote:Cynthia Nezmor wrote:Also if you are not playing FW, you should stop posting. I sometimes go into wormholes, or nullsec, but you dont see me posting on forums as nullsec/wh resident. this
How long do you have to play a game before you can post on it?
If the idea is that only people who are currently playing a game are allowed to post then of course it will be all roses - after all people who don't like the game tend to stop playing it.
Just like most catholic priests do not think the celebacy requirement is too onerous. Well if they did think it was too onerous they wouldn't be priests now would they?
If you don't want to hear the views of people who no longer play the game because of problems then don't read the forums. |

ground ctrl
Federal Defense Union Gallente Federation
33
|
Posted - 2013.01.17 15:52:00 -
[21] - Quote
X Gallentius wrote:ground ctrl wrote:There are of course allot of close minded and unreasonable people on the internet but few are so blatant as you. I can only guess you, in fact, did not even read the reasons I gave for prefering the cashout system. And you are, in fact, the type of person who makes up your mind without listening to reason. Log in. Play game. Report your findings. Remember Step 1. Log in.
I did all three. And the game still sucks so I am reporting why. |

ground ctrl
Federal Defense Union Gallente Federation
33
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Posted - 2013.01.17 15:58:00 -
[22] - Quote
Dan Carter Murray wrote:I just want to say to the morons who put alts into opposing militia (Amarr putting alts in FDU or TLF) that my dplexing alt who is Amarr has made me 8 bil isk to date since they made LP changes for dplexing. This isk is from dplexing both high and low contested systems.
Oh noes! I can't make 16 bil. 8 bil isk is fine though. probably 2 bil of that was @ tier 1.
quit crying about the mechanics and put your alt back into Amarr so it can be awoxed. I mean...put it back into Amarr to dplex so your main gets awoxed for being a traitor...I mean just quit crying and your main back into Amarr.
Again, the formula for FW is:
enter plex
enemy came to fight?
no - you made isk yes - you got pvp did you win?
no - you got pvp yes - you got isk and pvp
stfu
I am glad you enjoy spending hours of your life multiboxing alts deplexing systems for isk. That does not sound fun to me. I would prefer to actually get pvp on my main that have some context in the war at large.
And don't assume that alts in other militias are doing plexing. |

ground ctrl
Federal Defense Union Gallente Federation
33
|
Posted - 2013.01.17 16:17:00 -
[23] - Quote
Princess Nexxala wrote:Please post on your main so we can all see just how "active" in FW you were, oh wait like that would ever happen. FYI just because someone disagrees with your very shortsighted opinion doesn't mean you have to post it 37 times in the same thread. You come off like an enormous douche. ground ctrl wrote:
How long do you have to play a game before you can post on it?
If the idea is that only people who are currently playing a game are allowed to post then of course it will be all roses - after all people who don't like the game tend to stop playing it.
Just like most catholic priests do not think the celebacy requirement is too onerous. Well if they did think it was too onerous they wouldn't be priests now would they?
If you don't want to hear the views of people who no longer play the game because of problems then don't read the forums.
My mains subscription lapsed because after playing fw I learned it is still broken. Cearain and Cearaen are my pvp characters.
I don't care if people disagree with my opinions. Really if you like camping gates and collecting frigate kills in your sensor boosted arty thrasher thats fine. Its not my thing, but I hope you have fun. If DCM and cynthia enjoy deplexing by multiboxing alt accounts thats fine. I really hope they have fun too. But thats not appealing to me.
But if someone isn't going to respond to the actual points/suggestions I make about the game, other than just assert they are "short sighted" and then say I come off as a douche - well don't expect any respect in return.
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ground ctrl
Federal Defense Union Gallente Federation
33
|
Posted - 2013.01.17 19:53:00 -
[24] - Quote
Princess Nexxala wrote:IDK maybe just accept it didn't work for you and move on. It's obviously not for everyone.
Oh and BTW, the sensor booster thrasher is called ADAPTING. You see, some squids won't fight me. So I force them to fight. And I do it a way that makes them realize they would be better off just giving me the GF in the first place. At least then they won't lose a pod and die without firing a shot.
So you would prefer goodfights but you cant get them so you somewhat reluctantly fit the sensor boosters to ***** killmails. Some people would doubt you, but I don't. When I couldn't find good fights I considered doing this too.
I even bought some ships to do that and got a kill or two. Of course that was always an option that I had as people have been camping stations and gates with sensor boosted ships for years. I am glad you get enjoyment from it but its not cutting it for me.
But lets stick to with what you said you would prefer - Good fights. You said you weren't getting the fights and thats what lead to you flying the sensorboosted arty thrasher. That is my observation as well. Why aren't we getting enough good fights?
Are we the only ones in eve who wish we could get more good pvp fights?
How many people do you think have left eve because good fights were too hard to come by?
Is there not a thread on warfare and tactics describing how boring eve pvp is because good fights are hard to come by? Have you not seen countless other threads witht he same complaint?
I mean you try to act like I am all alone in wanting mechanics that promote frequent quality pvp but if you honestly answer the questions above I am sure you will realize that eve and ccp would greatly benefit from making FW a mechanic where you can get frequent quality pvp.
Just because the people who find eve boring because of the long waits between fights don't say subscribed forever that doesn't mean eve wouldn't be way better if they made a part of eve where people could get frequent quality pvp.
If they did that with faction war I don't think we would see fw gain 5000 null sec alt farmers. We would see faction war and indeed eve as a whole gain 50-100k new subscriptions - on the conservative end.
But whatever, jsut stop acting like I am the only one who would like to see eve provide a mechanic for frequent quality pvp.
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ground ctrl
Federal Defense Union Gallente Federation
33
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Posted - 2013.01.17 20:31:00 -
[25] - Quote
X Gallentius wrote:If Eve is boring to you then leave. Please.
"Adapt or die"
XG helping eve-o forums live up to their reputation of being full of worthless posts. What would happen to them without you?
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ground ctrl
Federal Defense Union Gallente Federation
33
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Posted - 2013.01.18 14:39:00 -
[26] - Quote
If ccp did 2 things plexing would be an awesome pvp game and there would be no more farming:
1) If you warp off when an enemy (or neutal?) is on your grid or on grid with your accell gate then the timer goes 3 minutes in your enemies favor. Not just to zero. So If you are plexing a minor for 1 minute and get chased off your enemy now only has 8 minutes to close the plex. If you leave a plex with no enemies around then the timer stays where it is at. (we don't want to punish people for leaving a plex to fight in another nearby plex) Perhaps we could even say if your ship blows up in the plex and you warp out in your pod you still don't lose the 3 minutes. Again encouraging people to stay and fight.
2) Notify us when plexes are entered and left. Just when where and plextype so we can go fight them. They are supposedly our military complexes ffs. How can the militias not know when they are attacked?
Its really that simple. If a militia is immediately notified and still can't cover the distance in 3 minutes to chase out rabbits (and thereby make farming impossible) then they likely need to spread out their blob. |

ground ctrl
Federal Defense Union Gallente Federation
33
|
Posted - 2013.01.18 14:48:00 -
[27] - Quote
Cynthia Nezmor wrote: 1) I will close large plexes in a minute.
2) We will make you receive so many notifications, you will get 0 information.
1) Good point. The three minutes couldn't be repeating. it could alternate though. Perhaps one time its three minutes then it just rolls back to zero if you warp off when an enemy is on grid.
2) Not so. There are not that many plexes open. But if that became the problem then we could ask for a filter such that we see only plex activity within x jumps. |

ground ctrl
Federal Defense Union Gallente Federation
33
|
Posted - 2013.01.18 15:11:00 -
[28] - Quote
Cynthia Nezmor wrote:ground ctrl wrote:Cynthia Nezmor wrote: 1) I will close large plexes in a minute.
2) We will make you receive so many notifications, you will get 0 information.
1) Good point. The three minutes couldn't be repeating. it could alternate though. Perhaps one time its three minutes then it just rolls back to zero if you warp off when an enemy is on grid. 2) Not so. There are not that many plexes open. But if that became the problem then we could ask for a filter such that we see only plex activity within x jumps. What you fail to see is that farming is not encouraged by game mechanics. It is encourage by you, and people like you who would rather spend their "precious" time on posting, than fighting for their chosen militia. And people like meditril, or whatever, the lead shitposter of triad. His time is so valuable, farming isk AND having pvp fights is out of question. Farming for 15 minutes, fighting for 45, logging off is out of question. Chatting on TS for 2 hours while blobbing around, scaring away 99% of targets is perfectly acceptable. In all 4 militias: less than 150 systems, more than 150 pilots 90% of the time. One pilot can defend multiple systems, theoretically there should be almost no farming. Do you need to fix mechanics or fix people?
Actually what you and sasawong do is encouraged by the mechanics. Multibox alts everywhere and if you get chased out then just hide in another system and keep running plexes. You are doing it right under the current mechanics but that does not sound fun to many. That is why - as you correctly point out - not many people care to do this activity.
You can keep telling everyone do this activity but if they don't think its fun they wont. People would rather pvp or even just talk to friends on comms.
But anyway. Thanks for your first post where you actually address issues with what I propose. I think the issues you raise were adequately addressed. What do you think? |

ground ctrl
Federal Defense Union Gallente Federation
33
|
Posted - 2013.01.20 18:49:00 -
[29] - Quote
Wiedzmin 3 wrote:Kazim Scumling wrote:Cynthia Nezmor wrote:After all 4 militias could do the same thing, it was perfectly balanced. IMO Balance should not be the only concern on a game design. All the games I played which had some kind of faction PvP, had some systems which are against the snowball effect for the winning side . I never seen that "Faction Pride" was enough for a loosing faction to get back from ruins to recover without any kind of game mechanic encouraging them. Why not? It is enough for nullbears. And what else is in this game? Farming ISK? Farming killmails? With enough experience the latter is actually less fun.
Faction pride does not really keep any null bears frighting for the losing side. In fact nothing keeps people fighting for the losing side. That is why losing sides stop existing and are replaced with new alliances. Unless ccp plans on making new races every time one loses I don't think that will work well in fw.
Plus I don't think Null sec is a very good model. Ever since BOB was taken out and the mittani has been head of goons Null sec couldn't be more dull. Since BOB left the basic premise of null sec is "lets be friends and carebear together." |
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